Curse of the Techie
After getting amped up to do a load of gaming and writing this weekend, I fell prey a little to one of my biggest weaknesses with this sort of project - getting deep into the tech of it. Fortunately, in the grand scheme of things it's only maybe 8 to 10 hours invested, which gives me a chunk more flexibility of what I'm going to do here, so on balance, I'm pretty happy about it.
Basically it sort of looks the same right now, but I now have scope to do some other little features that I wanted to add in while keeping it all statically generated.
Anyway, back to the game at hand.